May 15, 2020

This update include:

Inbetween feature

ChainIk module

Procedural eyes


Procedural eyes is a polysphere with the possibility of change sizes of the pupil. Changing of the shapes created without any blendshapes. For this using skincluster and joints follow by sine and...

February 15, 2020

New features of the update:

Human Ik Transfer Tool

Tool for fast creating HIK definitions. Now very fast and easy apply mocap animations to human rig.

Module Builder

Tool for creating new custom modules. Also, it helps edit existed modules and duplicate some modules for cr...

December 25, 2019

Little update for new Maya support.

What is new:

- Maya 2020 support
- Link to the homepage and tutorials in the help menu
- Install shelf button drag and drop script
- Bugfixes in the eye module

Also, recently added a new tutorial about foot modules. 

December 4, 2019

Rig  Studio 2.1 is out and now it has a free version.

Updates going not so fast as I want, and maybe if it will be free, later some others can create new modules. Tutorials about how to create custom modules is the next task. Also, I hope, what with free version th...

September 15, 2019

In tutorials sections added Limb module video. You can see how is working Limb module and using it in a human rig.

September 13, 2019

In tutorial sections you can find overview of first base modules. Its a Root, Point, Single, Chain and Dynamic Chain.

September 10, 2019

At least, beta is become final. Now available Rig Studio 2.04 version. 

New tutorials is coming.

Added new Dynamic Chain module, many bugfixes and some improvements.

Its a joints chain with dynamic hair system for tails, ears, and so on.

Also was renamed Hand modules to Fi...

July 28, 2019

New version of this modular rigging system is available. This only beta now, but its available for testing and non-commercial using for free.

What's new:

- new UI

- rewrited most part of the core

- removed all plugins, tool and generated rigs working only on standart nodes


January 4, 2019

Next new feathures of the tool was too significant, and we desided to work for big update. This version is rewriting from scratch and will have updated interface. 

Now this screen have node editor, but its testing. In process of working, will be solve, need this fe...

September 6, 2018

First tutorial about face rigging is finished. It tells about brows, eyes, lips modules and using additional controls feature and templates.

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© 2020 by Pavel Korolyov